@AlwaysGameDev We make minor changes, most of our stuff is in a vscode extension.
Anyway, the UI is our product. Don't expect to be able to run the rev.ng UI just by installing an extension.
@hey_arin We have a hierarchy of "how refined" types are and propagate them on the data flow greedily: types that are less refined are promoted to more refined types.
For instance, `int32_t` is more refined than `generic32_t`.
Here's the design document: pad.rev.ng/s/2F-pCVNyn
🛳️ The new C decompiler backend is almost ready to ship! 🛳️
Merged today: use alias analysis to reduce local variables.
More critical improvements to come!
⚠️ We just merged the cast elision branch!
Now we no longer print all the 👻 casts, i.e., those that, according to the C standard, are implicit.
Big win for readability without resorting to "hide all casts" as some other tools do 😉
Design document (REP60): pad.rev.ng/s/jbM3NmEVq
🎥 New video about QEMU!
This time, Anton walks through the basics of QEMU system mode using a simple bare metal program! ⚙️
The focus is on understanding how QEMU’s high-level control flow works, from guest code to BIOS, and down to device implementation.
🎥 How rev.ng finds loops: Nested Cyclical Region Identification
Andrea will show us how we identify nested cyclical regions on the CFG in the new decompiler backend.
VULHUNT IS OPEN SOURCE
you can now use our binary analysis and querying engine for your own research or let an agent go ham with the MCP.
the team also did an amazing job to ship comprehensive docs and blog posts with the details, check them out!
🎉 The 10th Nix Milano Unconference is back at our HQ!
Limited seats, so secure your spot and join us!
📅 Saturday, Mar 14, 2026 | 9:30 AM
📍 Via Carlo Farini 57A, Milan
🔗 mobilizon.it/events/096bf45…
🎥 QEMU Dev Starter guide, Part 1
The QEMU codebase can be quite daunting for new developers, Anton with this talk aims to give an overview of both the major APIs one might encounter as well as the high control flow of user-mode emulation.
8K Followers 274 FollowingOS/systems engineer. Worked on WinDbg for a while. I write about low level tech sometimes.
On bluesky: @timdbg.com
On mastodon/fediverse: @[email protected]
7K Followers 349 Following@OpenAI cyber model and 0days | CTF player @Shellphish | PhD @ASU | @angrdothorse dev | Author of how2heap, angrop | Vulnerability Research Hobbyist
48K Followers 2K FollowingMusic, cybersecurity, open source and AI • Author of bettercap, pwnagotchi, opensnitch, bleah, legba and a few other things.
Co-founder & CTO @ @usemilgram
3K Followers 587 FollowingCyber Response Italian Supercazzola Technology Officer at @mhackeroni Inc. Writing your favourite fuzz testing tools with @aflplusplus. Security researcher at
44 Followers 182 FollowingSecurity Researcher and Reverse Engineer focused on Windows kernel development, low-level programming, static program analysis, and obfuscation/virtualization
95K Followers 155 FollowingBuilding beautiful things like Mojo🔥 and MAX @Modular, lifting the world of production AI/ML software into a new phase of innovation. We’re hiring! 🚀🧠