NatureManufacture @NatureDeveloper
We create professional tools and 3D assets. Shape your concept and build beautiful games and apps with our content. Check our FAB and Unity Asset Store pages. naturemanufacture.com Warszawa, Polska Joined March 2017-
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@klausbrave @unity @unitygames @AssetStore It's Unity Promotion, not ours. Fab also make own sales. You have to follow Fab or our community channels. It's up to Fab or Unity which packs are on sale.
Unity Asset Store Autumn Sale! Forest, Meadow, Mountain, Coast, R.A.M 3 our top sellers 50% off! assetstore.unity.com/publishers/688… #unity3d #indiedev #pcg #gamedev #indiedev #RAM3 #madewithunity @unity @unitygames @AssetStore
@dpshoul We have pretty complex solution for that:)
Our master material in the ice version. Fake ice depth for cracks and bubbles, UV, planar, triplanar projection. Snow cover via height blend and angle, normal map. What else? Perfect for ice R.A.M 3 rivers and shapes, you can even seamlessly connect multiple such objects. In the video, you can see river/river/lake/waterfall objects connected into 1 seamless shape. Its material, in which you pay GPU time only for the functions that you use. You can make a material wet. Super powerful and flexible material, one shader to rule them all! #unity3d #indiedev #pcg #gamedev #indiedev #RAM3 #madewithunity @unity @unitygames @AssetStore
@aphiticus1 Ans it work great! Its super powerfull shader
@sword_saint97 You get: assets, demo scene from video
Mountain pine forest, dwarf pines, rocks, slopes, roots, many mushroom types, branches, forest plants, including berries, red bilberry, rivers, and streams between rocks, and even fish and ants. Everything in our asset Mountain Environment Set for #unrealengine. Demo scene from the video is included. You can get the asset at @fab, link below. fab.com/listings/9ec7d… #CreatedwithFab #MadeWithUnreal #gamedev #ue5 #indiedev @UnrealEngine
Part 2 video about new upcoming material. I play a bit with snow, leaves, and dirt on the road. You can manage multiple physically height-blended layers via vertex colors, but.. you can also use our R.A.M 3 spline curves, which paint vertex colors by slope. Our new material, in which you pay GPU time only for the functions that you use, is suitable for regular models, roads, and splines. You can paint multiple texture layers on objects, with physical height blending, vertex color, angle and normal map top cover overlay, and texture masks. Everything can use UVs or become planar, triplanar projected. You can make a material wet or emissive even at runtime via our water or lava spline. Super powerful and flexible material, one shader to rule them all! #unity3d #indiedev #pcg #gamedev #indiedev #RAM3 #madewithunity @unity @unitygames @AssetStore
Big changes soon! We build our own master material in which you pay GPU time only for the functions that you use. It's suitable for regular models, roads, and splines. You can paint multiple texture layers on objects, with physical height blending, vertex color, angle and normal map top cover overlay, and texture masks. Everything can use UV or become planar, triplanar projected. You can make a material wet or emissive even at runtime via our water or lava spline. Super powerful and flexible material, one shader to rule them all! #unity3d #indiedev #pcg #gamedev #indiedev #RAM3 #madewithunity @unity @unitygames @AssetStore
R.A.M 3 is universal water and level design tool - You can place waterfalls, rivers, lake via few point clicks and connect water objects seamlessly automatically even with different water types. Rivers get speed, direction, and waterfalls automatically via slope and object shape, but you can still control them manually and repaint via the vertex color painter. Look at the short video:) assetstore.unity.com/packages/tools… #unity3d #indiedev #pcg #gamedev #indiedev #madewithunity @unity @unitygames @AssetStore
@FoxIcy96519 @UnrealEngine Our own track:)
Currently, you can catch our @NatureDeveloper and Hivemind bundle for @UnrealEngine with 25 assets! Villages, ruins, temples, castles, high-quality natural landscapes, volcanoes, forests, mountains, swamps, meadows, and more. Fully game-ready content proven in games. In the bundle, you get 1800$ worth @fab licences just for 60$. Link: bundlefoundry.com/bundle/the-meg… #CreatedwithFab #MadeWithUnreal #gamedev #ue5 #indiedev
@FoxIcy96519 @UnrealEngine Our own track;)
As we expand and rebuild our shader, we have re-made our Unity URP Ice Shader. So now it has: - fake depth with cracks and bubbles inside ice - translucency - top cover or vertex painter cover, for example, snow - our underwater R.A.M 3 system support so you can move the camera under ice and get post-processing - R.A.M 3 spline support so seamless lake, river, sea connection disconnection - UV0, Uv3, Planar, Triplanar projection for Ice and Top cover. Perfect for ice floe, icicles, caves - noises to hide crack repetition - water surface behaves so color based on depth - opaque, transparent support - distortion effect - HD RP version will be as well It will land soon with our massive packs update!:) #gamedev #indiedev #madewithunity @unity @AssetStore #urp #water #ice
Short video about assets inside the bundle for #unrealengine & @FAB. In the pack, you will find all our Unreal assets: meadows, mountains, forests, coast, lava, graveyards, and Hivemind: castles, temples, towns, and villages everything worth 1800$ just for 60$ Link to the bundle and video below: bundlefoundry.com/bundle/the-meg… #CreatedwithFab #MadeWithUnreal #gamedev #ue5 #indiedev @UnrealEngine
Great deal for #unrealengine & @FAB assets. You can catch our whole content with a 97% discount! link to the bundle below: bundlefoundry.com/bundle/the-meg… #CreatedwithFab #MadeWithUnreal #gamedev #ue5 #indiedev @UnrealEngine
Hot summer, meadow full of flowers, swamps with willow and maple bushes. Roads and fences between fields, rocks, cliffs. Forest and standalone trees, detail branches and a few mushrooms. Everything 100% scanned, perfect for spawners and biomes. Visit our asset Meadow Environment Set for #unrealengine. Demo scene from the video is included. You can get the asset at @fab, link below. fab.com/listings/4f61d… #CreatedwithFab #MadeWithUnreal #gamedev #ue5 #indiedev @UnrealEngine
Closer look at the shader and environment part in our Lava solution for @unity, which uses the R.A.M 3 system. Multiple lava rocks, cliffs, particles, and materials that generate cascades on slopes, and heat nearby objects when they move at runtime. Seamless lava connected/disconnected streams of multilayered hot or cold lava, with a simulation tool you can use to create nice volcanoes, caverns, and dungeons. Rock and cliff fences with automatic heat when they touch our spline - lake, river, sea. With some of our vertex color magic, you manage flowmap, heat, or lava material layer. The pack contains all scenes from the video with multiple lava usage examples from volcanoes up to caverns. Rocks or any 3d objects can float on the lava surface and heat at runtime. Check the full pack info at @AssetStore assetstore.unity.com/packages/tools… #gamedev #indiedev #madewithunity
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